• A plugin that brings fun into the server, this plugin contains Custom Enchantments, Lucky Treasures, Custom Equipment Status, and more!!
• Turn your vanilla minecraft into next level! Plus it's a FREE plugin!
• The developer is not responsible for any issues if you have a lot of plugins in your server causing plugin incompatibility.
• This plugin must not be used in huge servers, then if you do, take it as your own risk.
• Right click on the enchantment book in your main hand.
• Switch to your tool/weapon/armor that you want to enchant.
• Right click again while holding the item in your main hand.
• For enchanting tutorial, click here.(2.1.0 up)
• /storm_ally_list - Show the list of storm allies
• /storm_all {player} - Add a player to storm ally list
• /remove_storm_ally {player} - remove a player in storm ally list
• /customenchantment or /ce - give access to reload, give and remove
• /ce reload - reloads the config.yml
• /ce remove [enchantment] {player} - remove an enchantment from an item that the player holds
• /ce particles - enable/disable player particles
• /ce foodpocket - enable/disable foodpocket
• /ce item [class] - get a class of items that can only be found through lucky treasures
• /ce glow - glows a player when they have Custom Enchants
• /ce resethealth - resets all players health to 20.0 (2.1.4 and up)
• /enchantshop or /es - Opens the Shop GUI to buy custom enchantments
Gain unlimited night vision effect when equipped
Gain unlimited water breathing effect when equipped
Slowly regenerate player's health overtime
When attacked, there will be 20% chance for attacker to be blind for 3s
When getting attacked on low health, the player will be invisible for 3s
(3 minutes cooldown)
When equipped, the player will be notified for nearby entities around 30 blocks radius, it can also detect ordinary and rare ores.
(Disable enchant if Scoreboard plugin is present)
When equipped, the player will get haste effect. Nearby players around 5 blocks will also gain the effect.
Block incoming attack if equipped. Up to 40% block chance.
If player's health drops below 3 hearts, the player will regenerate it's health back to full. If damage is greater than player health, the player dies
Absorbs incoming damage from attackers. The lower the player health, the higher resistance absorbed.
Gain extra health if equipped. Up to +20hp maximum health
Gain strength if equipped. The lower the player's health, the higher damage it deals.
Has up to 30% chance of taking 5% of the attacker's weapon durability
When attacked, the enemy will be starved for a short amount of time. 20% chance to effect.
There will be 25% chance to trigger OmniVamp from all damage types. OmniVamp, heals the player when attacked.
Slowly increase the player's food level overtime.
Slowly increase the player's health overtime.
The player will be invisible for 10s.
The player cannot attack, particles may be visible
(5 minutes cooldown)
Activate: /ce vanish
Reduce a player's negative buff effect level. Applies to [Poison, Nausea and Hunger]
When the player takes damage, it will be teleported back to previous location 10 seconds before. Restoring it's HP and Hunger 10s before. 2 minutes cooldown
Inflict the enemy in flame when attacked. Up to 18s of effect with 20% chance to trigger.
Inflict the enemy with poison when attacked. 10% chance to trigger.
When the player is on very low health, it will deny all incoming damage for a short period of time. 3 minutes cooldown.
Inflict the attacker with slowness, the attacker cannot move for 2 seconds after a 5% chance of trigger.
Every 2 minutes, the player will receive a random type of food. (Can be disabled by '/ce foodpocket')
When attacking a player, you will be invisible by 3s. While invisible, you cannot attack the player and the player cannot see you. (particles can be seen)
When attacked, a cobweb will be placed on the attacker's location in result of slowing them.
Grant unlimited speed effect
Grant unlimited jump boost effect
Grant unlimited slow fall effect
Grant unlimited dolphin's grace effect
Grant unlimited fire resistance effect
Leave a trail of flowers when a player walks
A lightning will strike to the location where the arrow hit. (Deals more damage to mobs)
The dark matter will give a strength to your bow. Curse the enemy upon hit and the dark matter will explode within it.
The power of death will bind your bow. Fall a meteorite to where the arrow landed (30s cooldown)
Deals more damage to the target. +25% | +30% | +45% Arrow Damage. Slows the target for 1s
Blinds the target 2s
For every success hit, gain invisibility for 0.5s. Gain additional movement speed for 1s
Gain resistance upon equipped. Inflict enemy with negative buff (When attacked). Gain up to Resistance 3.
When on low health, the player will summon an axolotl for 10s, healing only the player.
Absorbs incoming damage. Gain up to 30% max absorption.
Obtain extra shield for protection. Shield slowly regenerate only when the player health is full.
Gain slight regeneration if equipped(offhand). Slows the player who equipped (side effect)
Protects the player when on 20% health. Freeze all nearby entities for 5s (120s cooldown)
Gives player another chance in exchange for shield durability. Shield below 20% durability cannot be used. (5 minutes cooldown)
There will be a chance to resist any incoming stun/freeze effect. (Up to 50% chance)
Has a chance of dropping the item/s of the attacked player ( I - 18% | II - 30% ) (Some mobs will be affected on Steal II)
[APPLIES TO SWORD AND AXE]
Poisons the enemy for a short amount of time. Up to poison 2 effect. (Only affect players)
Launch a projectile on the target location. Projectile will explode upon hit.
Deals more damage to the enemy. Up to 30% chance of effect. (Can be blocked by BLOCK ENCHANTMENT)
Has a chance to heal when attacking to players or mobs, chances increase by level. Up to 40% chance of effect. (Can be blocked by BLOCK ENCHANTMENT)
Angel of the light will strengthen your sword, dealing an enormous amount of damage. Player with enchant is inviscible to AOE caused by the blow. Up to +350% damage.
The enemy will bleed for 10s. (20% chance)
[APPLIES TO SWORD AND AXE]
The power of wind and storm will bind your sword.
Active: When rightclicked, the player will cast storm for 10s. Storming the area of 30 blocks radius. Passive: Gain strength during stormy weather.
Sharpen your sword. Best paired with Critical Enchantment
Deals (+10%|+20%|+30%) damage to Zombie/Skeleton
Deals (+15%|+30%|+45%) damage to Enderman/Creeper
Deals (+10%|+15%|+20%) damage to Players
The darkness devours your enemies soul
Collect souls from entities you killed. Can collect up to 5000 souls. Each souls will slightly increase player's attack damage.
Dashes to the enemy (Right Click)
Takes 1 hp per use (2s Cooldown)
Deals (10 | 20 | 30) Damage
Deals (+20% | +40%) damage on hit
Blinds and stunds the enemy for 3s (10% chance)
Slows all entities around 20 blocks radius
Hail Stone deals up to 25 damage
Spell Time: 10s
Cool Down: 200s
Breaking blocks will directly place dropped items in the inventory
Breaking un-mined blocks will drop exp
Breaking ores will drop more exp
There will be a chance to get a treasure while digging with your shovel. [Treasure Chances: 0.5%]
[APPLIES TO SHOVEL]
Harvesting crops will auto farm. Up to 70% chance
[APPLIES TO HOE]
Cut the whole verticle trunk part of the tree
(Each logs will cost a durability on tool)
[APPLIES TO AXE]
Inflict the enemy in flame and wither
[APPLIES TO SWORD AND AXE]
Breaking ores will auto smelt its drops
[APPLIES TO PICKAXE]
Mine a chunk of blocks instead of mining a single block
(Telekinesis will be useless if combined)
[APPLIES TO PICKAXE]
Mine a chunk of ores
[APPLIES TO PICKAXE]
Gain luck buff with this enchantment upon holding the fishing rod
[APPLIES TO FISHING ROD]
Slows the enemy upon hit
Stuns the enemy when pulled. (20% Chance)
[APPLIES TO FISHING ROD]
More than max level Protection enchantment in vanilla Minecraft. (Global Armor Enchantment)
Slowly repair your equipment overtime
Custom unbreaking enchantment. More than max unbreaking enchantment in vanilla minecraft.